package Game.Online.Messages 
{
	/**
	 * ...
	 * @author Yevgeniy Logachev
	 */
	public class MessagesDefs 
	{
		public static const k_MESSAGE_CORRECT_POSITION:int = 0;	
		public static const k_MESSAGE_LOGIN:int = 1;	
		public static const k_MESSAGE_DO_ROCKET:int = 2;	
		public static const k_MESSAGE_DOUBLE_LOGIN:int = 3;
		public static const k_MESSAGE_UNLOGIN:int = 4;
		public static const k_MESSAGE_KEY_PRESS:int = 5;
	}
}